Toolbars: Status Bar
The Status Bar contains useful information about selected objects, as well as current zoom and grid levels.
The status bar contains a number of important pieces of information. Each bit of information has it's own little area on the bar. The areas are as follows:
- Selection information - The first piece of information on the status bar is about what is currently selected. If you've got a non-entity brush selected, you will see something like "solid with 6 faces". If you've got an entity selected, the name of the entity and its type will be displayed, such as "func_breakable" or "trigger_zombie_attack - trigger_multiple ". In the second example "trigger_zombie_attack" is the targetname of the entity, and trigger_multiple is the entity class name.
- Coordinates - Following the selection information, The current map coordinates in units are displayed. These are the coordinates of the mouse cursor in whichever 2D view it's currently in. For example, "@32, 144" while the mouse cursor is in the Top View means the cursor is at X-coordinate 32 and Y-coordinate 144.
- Selection size information - When you select a brush or entity, it's size will be listed here. You'll see the width, length, and height values listed as something like "32w 128l 64h", as well as the coordinates of the center of the selection. If you have multiple objects selected, their total size will be shown.
- Zoom size - If a 2D view is currently in focus, it's current zoom level will be shown.
- Grid information - The last box displays the current state of the grid options. "Snap: On Grid: 64 ". This means that Snap To Grid is enabled and the current Grid Setting is set to 64 unit increments.
- Size information - While creating new objects with the Block Tool, the Status Bar will show the dimensions of the object that is being created.